DeathbyRomy album event
Trio built a 3D interactive space for her upcoming album release and early listening event—an artist moment designed to prove playable music discovery.
Investor update
Trio is turning songs into games, fan challenges, early listening events, creator campaigns, and shareable acquisition loops.
Private betaTrio is in its invite-only beta testing stage—working with select artists and their audiences as we build the next layer of music discovery.

Artists are using Trio to move beyond passive streams into early listening events, game-based challenges, and creator-led discovery.
Trio built a 3D interactive space for her upcoming album release and early listening event—an artist moment designed to prove playable music discovery.
A song preview inside Farty Dog becomes a 24-hour fan challenge, with a video call with Break on the line.
Ongoing micro-content around Trio games, streaming, rewards, and pay model is built to drive awareness and private beta signups.
Vooz gives Trio a platform channel where games become the entry point into music, sharing, and beta signup.
Farty Dog
Trio ChessOne link: gameplay, song discovery, sharing, and private beta signup in one path.
Trio has developed 16 original games to date—not a licensed catalog. Every title is built around the same thesis: gaming drives new music discovery, and music makes the gameplay better.
Name Three Songs
Mosh Pit
Common Decency
Fans enter a dystopian festival ground they have to fight their way through, with the artist’s music driving the world and their videos playing on the screens above the crowd. The deeper they survive, the more exclusive merch and artist content they unlock.
A world the music is released intoA release is not a track on a shelf—it is a world fans can enter, survive, and unlock.
Note: Liquid Death and any other sponsor logos shown are illustrative only, intended to demonstrate potential sponsored events.

The platform now has enough music and game surface area to support more activation formats across artists, creators, and partners.
Trio is building repeatable loops where artists and creators help bring users into the platform.
A release, preview, or challenge becomes one shareable game URL fans can act on.
Discovery becomes participation: listening, competing, sharing, and spending time with the track.
The game session becomes a path into private beta signup, repeat play, and deeper catalog discovery.
Trio has agreed terms with Warner Music Group, Sony Music, Universal Music Group, and Merlin—bringing meaningful music catalogs into the private-beta experience.

Trio has opened a limited additional $500K allocation in its Friends & Family round to validate its invite-only beta strategy across artist activations, acquisition loops, and repeat engagement.
Interested in participating—or experiencing the private beta firsthand? Reply to this update to discuss the round or request an invite.
Investor & beta inquiries welcomeThe last two weeks strengthened the core Trio thesis: music discovery can become playable, artist campaigns can become acquisition channels, and games can create a new kind of fan engagement around songs.
We are entering a phase where product, artist pipeline, creator content, and distribution partnerships are beginning to reinforce one another.