Trio Investor update
September 2026
The playable music company

Music discovery is becoming playable.

Trio is turning songs into games, fan challenges, early listening events, creator campaigns, and shareable acquisition loops.

Private betaTrio is in its invite-only beta testing stage—working with select artists and their audiences as we build the next layer of music discovery.

Artist activationsDistributionProduct momentum
DeathbyRomy
Three campaignsFrom artist release to fan action
Music is no longer a passive streamRelease moments become playable campaignsGames become front doors into Trio
Artist activations

Release moments become playable campaigns.

Artists are using Trio to move beyond passive streams into early listening events, game-based challenges, and creator-led discovery.

DeathbyRomy
End of October

DeathbyRomy album event

Trio built a 3D interactive space for her upcoming album release and early listening event—an artist moment designed to prove playable music discovery.

486K TikTok followers600K monthly listeners
Break
In two weeks

Break × Farty Dog

A song preview inside Farty Dog becomes a 24-hour fan challenge, with a video call with Break on the line.

460K TikTok followersCisco Adler label
Ohrion Reacts
Within 10 days

Ohrion Reacts campaign

Ongoing micro-content around Trio games, streaming, rewards, and pay model is built to drive awareness and private beta signups.

850K TikTok followers250K YouTube subscribers
New distribution channel

A new acquisition channel through Vooz.

Vooz gives Trio a platform channel where games become the entry point into music, sharing, and beta signup.

10K–20KDaily active users
200KEmail list beta push
Farty Dog gameFarty Dog
Trio Chess gameTrio Chess
Blacklight Pool gameBlacklight Pool

One link: gameplay, song discovery, sharing, and private beta signup in one path.

Trio Games

An arcade built end to end.

Trio has developed 16 original games to date—not a licensed catalog. Every title is built around the same thesis: gaming drives new music discovery, and music makes the gameplay better.

16Original games developed to date
Soundwave Survival, a dystopian festival survival game
Flagship experience

Soundwave Survival

Fans enter a dystopian festival ground they have to fight their way through, with the artist’s music driving the world and their videos playing on the screens above the crowd. The deeper they survive, the more exclusive merch and artist content they unlock.

A world the music is released into
Gameplay callouts

Built to reward deeper play.

A release is not a track on a shelf—it is a world fans can enter, survive, and unlock.

01Fight through zombies
02Unlock exclusive merch
03Premiere a music video

Note: Liquid Death and any other sponsor logos shown are illustrative only, intended to demonstrate potential sponsored events.

Trio playable playlists
Product momentum

The mechanics behind playable discovery.

  • 01
    Playable PlaylistsTrio recommends music through games fans can play, not just songs in a list.
  • 02
    Artist RequestsMembers can request artists and help pull more music into the Trio catalog.
  • 03
    Share LoopsPlayable game links turn songs into social objects that can travel through fan networks.
Platform snapshot

Catalog and game library are compounding.

The platform now has enough music and game surface area to support more activation formats across artists, creators, and partners.

203Artists on platform
5,495Songs available
32Genres represented
12Games in library
3Unreleased games
Investor thesis

Every activation can become an acquisition loop.

Trio is building repeatable loops where artists and creators help bring users into the platform.

01

Artist posts a playable link

A release, preview, or challenge becomes one shareable game URL fans can act on.

02

Fans play the song

Discovery becomes participation: listening, competing, sharing, and spending time with the track.

03

Trio gains new users

The game session becomes a path into private beta signup, repeat play, and deeper catalog discovery.

Label agreements

Commercial terms in place.

Trio has agreed terms with Warner Music Group, Sony Music, Universal Music Group, and Merlin—bringing meaningful music catalogs into the private-beta experience.

Sony Music, Universal Music Group, Warner Music Group, and Merlin
Friends & Family extension

A focused $500K to prove the next phase.

Trio has opened a limited additional $500K allocation in its Friends & Family round to validate its invite-only beta strategy across artist activations, acquisition loops, and repeat engagement.

Interested in participating—or experiencing the private beta firsthand? Reply to this update to discuss the round or request an invite.

Investor & beta inquiries welcome

Music discovery can become playable.

The last two weeks strengthened the core Trio thesis: music discovery can become playable, artist campaigns can become acquisition channels, and games can create a new kind of fan engagement around songs.

We are entering a phase where product, artist pipeline, creator content, and distribution partnerships are beginning to reinforce one another.